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To whom it may concern
Please consider converting all TSW Lifetime accounts to be applicable to all your MMOs. Basically make AoC, AO, and TSW free to lifetimers. I don't want your pity social clothing dollars or anything else from TSW. I rather use my lifetime account to try your other MMOs instead, with the proviso that one can only play one game at a time of course. I'm pretty much aware that I'm going to get flamed for this, but I honestly don't really care for the social clothing dollars or the rest of the crap. Consider this as my way of venting my frustration in a very productive way! If you can change the rules then I can at least ask you to change the rules in a favorable way to the customers that boarded the Funcom ship of trust and jumped in and believed in you from the start. Thanks for listening. Yours Faithfully, Tagsinker "The beginning of days are coming. Dreamfall Chapters is under development. *cheer*" |
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I think the only useful and fair adjustment for lifers (maybe also for regular subbers) that could be implemented is a "dlc autobuy" option that you can tick in case that you leave the game for, say, a year, it keep s buying dlc in your absence. So your (surplus) points would expire normally, but you wouldn't end up in a situation where you find yourself missing 10 issues after your return and not having the (designated) points for them anymore. Of course that only works, if the bonus will always be enough to cover the dlc. I also would like to hear that from FC at some point.
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There is a relatively important point that I think we really failed to communicate yesterday.
DLC will have a price. Then DLCs (plural) will start to be bundled together for a price that is less than the sum of their original values. And eventually, DLCs will be rolled into the client price to keep it from depreciating. So the scenario which people keep describing, where they leave the game for 2 years and come back and have an overwhelming amount of DLC to purchase and only 6 months worth of points to spend, will never occur. I am still discussing points expiry with relevant parties, but this is one point that I think needs to made more clear to the general populace. |
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There is a relatively important point that I think we really failed to communicate yesterday.
DLC will have a price. Then DLCs (plural) will start to be bundled together for a price that is less than the sum of their original values. And eventually, DLCs will be rolled into the client price to keep it from depreciating. So the scenario which people keep describing, where they leave the game for 2 years and come back and have an overwhelming amount of DLC to purchase and only 6 months worth of points to spend, will never occur. I am still discussing points expiry with relevant parties, but this is one point that I think needs to made more clear to the general populace. |
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There is a relatively important point that I think we really failed to communicate yesterday.
DLC will have a price. Then DLCs (plural) will start to be bundled together for a price that is less than the sum of their original values. And eventually, DLCs will be rolled into the client price to keep it from depreciating. So the scenario which people keep describing, where they leave the game for 2 years and come back and have an overwhelming amount of DLC to purchase and only 6 months worth of points to spend, will never occur. I am still discussing points expiry with relevant parties, but this is one point that I think needs to made more clear to the general populace. |
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There is a relatively important point that I think we really failed to communicate yesterday.
DLC will have a price. Then DLCs (plural) will start to be bundled together for a price that is less than the sum of their original values. And eventually, DLCs will be rolled into the client price to keep it from depreciating. So the scenario which people keep describing, where they leave the game for 2 years and come back and have an overwhelming amount of DLC to purchase and only 6 months worth of points to spend, will never occur. I am still discussing points expiry with relevant parties, but this is one point that I think needs to made more clear to the general populace. |
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I respect the framing and the tone of the question.
Unfortunately, Funcom has legal obligations to EA with regards to The Secret World, and for Age of Conan they have legal obligations to Eidos. It is a problem to transfer between them, unfortunately. |
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