07-05-2012, 01:03 PM
I don't have access to the wheel currently, so I don't know about specific skills, but I think I can help a little.
Pull up your ability page and click the Ability Search bar on the right side. Type in "Burst" and see what comes up. That will pull up every ability that triggers or utilizes a burst type ability. You're looking for items in the trees that have a synergy. An example I can think of is in shotgun/hammers: Many of shotgun/hammer's AoE attacks are Blast attacks. There is a deep shotgun passive that triggers additional damage on any blast attack and a similar item in hammers that applies a DoT on all blasts. So now, with those two passives, almost every attack I throw out has base damage, secondary damage, and a DoT.
Additionally, take a look at your gear. Gear is broken into Healing, Damage, and Tank/HP gear. Green gear will always have a chunk of health attached (and lower primary stat), but if you're in mostly blue healing gear, you will not have any damage. Try swapping out some DPS gear for healing gear and see what happens.
There was an awesome website in beta that had a description of how the gear system works, but I can't find it now. In short, your slots are broken down into a percentage of your stats: Head is 25%, Majors are 15% each, Minors 10% each. So if you want more DPS, swap slots according to what percentage you want to trade off. 75/25? 50/50? 90/10? It's all your call.
read and enjoy.