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Thread: Combat Statistics by Aedani

  1. #1

    Combat Statistics by Aedani

    These images probably speak for themselves:







    Download from SecretUI or Curse

    Source code is available via git from curseforge.


    Installation:
    Unpack the .zip archive into the "<your TSW folder>\Data\Gui\Customized\" folder. You should end up with the following files at a minimum:
    • \Data\Gui\Customized \Flash\CombatStatistics\CharPrefs.xml
    • \Data\Gui\Customized \Flash\CombatStatistics\CombatStatistics.swf
    • \Data\Gui\Customized \Flash\CombatStatistics\CombatStatsIcon.swf
    • \Data\Gui\Customized \Flash\CombatStatistics\Modules.xml
    If the game is running, type "/reloadui" or press CTRL+SHIFT+F1.

    Uninstallation:
    Delete the \Data\Gui\Customized\Flash\CombatStatistics folder.

    Notes:
    * Self Healing and Target Healing can be a bit misleading. The DamageNumberInfo API cannot differentiate between you healing yourself and someone else healing you - both are logged as "Self Healing". Thus, Self Healing only really makes sense during solo play, and Target Healing will not include any heals cast on yourself.
    * This addon plays nicely with Topbar Information Overload's Addon Manager, but should work fine without it.

    Changes:

    1.3:
    * The main window's scroll position is now saved.
    * The details window is now draggable and no longer snaps to the main window. Be aware that data in the grid prevents dragging, so be sure to reposition while it's empty, or drag it by the small empty strip at the bottom of the window. Sorry, but this window is too finicky to be made resizable, though.
    * If you have positioned the windows where you want them and want to prevent accidental repositioning, you can disable dragging by typing in a chat window:
    /option CSDraggable false
    To make the windows draggable again, just change the above "false" to "true".
    * Tightened up the spacing between items to fit more onscreen at once.
    * Improved scrolling and resizing to snap so that text is always fully visible.
    * Combat Time is now always visible.
    * Internal code cleanups.

    1.2:
    * Fixed timestamp in sharing text.
    * Modified combat time display to be more accurate.
    * Added a countdown timer showing when the battle is considered ended.
    * Added a reset button to immediately clear the statistics.
    * Minor tweaks to the colors and text in the detail view.
    * Tweaked tooltips and added some new ones.

    1.1:
    * Resolved the barrier/leech/absorb issues.
    * Removed Absorb and Other Info columns from the details window as the data they held is actually irrelevant.
    * Added buffable Rating stats (Critical, Penetration, Hit, Defense, Evade, etc). These show the current/average/maximum values.
    * Added additional explanatory tooltips.
    * Window will no longer scroll to the top when expanding or collapsing a category.

    1.0.1:
    * Window is no longer always on top of everything else.
    * Icon automatically docks to the left of the compass when not using Viper's Addon Manager.
    * Version in window titlebar.
    Last edited by -p0a-; 02-26-2013 at 07:30 PM. Reason: 1.3

  2. #2
    Can we get a curse upload for those of us that are lazy?

  3. #3
    Yes, but it's going to take a bit... signing up a new project is slow.

  4. #4
    Quote Originally Posted by -p0a- View Post
    [*]Barrier/Leech information is not yet handled. I have not yet verified what the information looks like in order to process it correctly.
    In the combat log, leech healing is in two parts.

    1. You added leech at strength so and so to target.
    2. Your ability heals target for so and so.

  5. #5
    Thanks, but this addon isn't using the combat log; it's hooked into the damage numbers. The fields and values it has available are those that show up in the details window. Barrier/Leech info apparently should show up in the last column, but I don't yet know how it interacts with the numbers (if at all).

  6. #6
    Oh yay a update and this works pretty well. So far I didn't notice any bugs on the damage section and it seems pretty accurate. The dps average and damage over total damage average seems pretty good. Although it would be interesting if a addon uses the combat log automatically and can take account for the average of everone as well. It'll probably be more coding and ect to make it work though then just telling it to read off the in game.

  7. #7
  8. #8
    I used DamagePanel so far, but replaced it now with this mod. Very nice and helpful, especially the ability to lock tracking for multiple fights. Thank you very much!
    Duncan "Dubroc" Brocovicz

  9. #9
    1.1 Released:

    * Resolved the barrier/leech/absorb issues.
    * Removed Absorb and Other Info columns from the details window as the data they held is actually irrelevant.
    * Added buffable Rating stats (Critical, Penetration, Hit, Defense, Evade, etc). These show the current/average/maximum values.
    * Added additional explanatory tooltips.
    * Window will no longer scroll to the top when expanding or collapsing a category.

    Thanks to Larrow for suggesting to add Rating stats tracking.

    Lillian Aedani Westcott - Illuminati
    Trillian Aedanu Westcott - Templar
    Jillian Aedana Westcott - Dragon
    The League of Monster Slayers

  10. #10
    Great!

    Downloading now, thanks.

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